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**Symbol:** "snake eyes" on dice | **Symbol:** "snake eyes" on dice | ||
- | **Alignment:** Chaotic Neutral | + | **Alignment:** True Neutral |
- | **Portfolio:** Gambling/games, Dancing, fortune telling, butterfly effect | + | **Portfolio:** Gambling/games, Dancing, fortune telling |
- | **Worshippers:** [[gaeleth:races:Desolate]], nomads, gypsies, rogues, rangers | + | **Worshippers:** [[gaeleth:races:Desolate]], gypsies, fortune tellers, gamblers, Changelings |
- | **Cleric Alignments:** NG, TN, CG | + | **Cleric Alignments:** CE, TN, CG |
- | **Domains:** death, fire, protection, trickery | + | **Domains:** Luck, Secrets, Butterfly effect, chaos |
- | **Favored Weapon:** spear / boomerang | + | **Favored Weapon:** throwing stars / boomerang |
- | **Animal Totems:** chameleons, anoles | + | **Animal Totems:** rabbits, lady bugs, butterflies, black cats |
====== Dogma ====== | ====== Dogma ====== | ||
- | The followers of Galanus believe that stealth matters. They also believe in redemption, even for gods, and that a man's past can strengthen him in ways that no others can see. They tend to believe that the best place to strike one's enemies, is from behind. The church of Galanus helps its followers to hide until they are ready to come out, and gives them strength when it is time to come out. Both the church and its followers tend to have a fascination with death -- be it delivering death, or running from it. | + | The followers of Nitish believe that every action you make determines your fortune. Like every time you roll the dice determines the out come of the game. You fortune is determined by your will. Your will the possibility of change you can obtain. Fate is a guide on a journey that is yours to take. They thank Nitish for giving them their guide because without guidance one would be eternally lost. She gives them will to make their wishes true. Her help is a gift not a given. Her challenges make you stronger for without unlucky days their would be no joy in a lucky one. |
====== Physical Description ====== | ====== Physical Description ====== | ||
- | The elves portray him as the epitome of desert strength: nearly seven feet tall, massive musculature, wide shoulders, and long limbs. His dune colored leathers and hides are camouflaged, and his skin is heavily tattooed in mind-numbing patterns to help observing eyes slide off of him. Older portrayals of Galanus show a different side; images from before the Storm Wars show a skeletally gaunt human of advanced age with white, wispy hair. | + | A women of many faces not many are sure what she actually looks like only that even though it can switch she prefers to be seen as female. Some originally used descriptions when she was more public was a women with silvery skin that seemed to reflect the rainbow always seen with a headdress of some sort covering majority of her face. She lives in the land with the people in many different forms though those who have seen her said she had the most entrancing eyes they've ever seen as if they were looking into the entire universe all at once. |
====== History ====== | ====== History ====== | ||
- | During the Prism Wars, his prophets arose to account for the unclaimed dead -- those that had no gods, and no heavens to ascend to. Quiet and compassionate, Galanus gently consoled the dead, leading them to oblivion and eternal rest. The numbers of his followers was never great, and he was content with this. During the Shaping Wars, the god of the dead began to have doubts about his compassion; the slaughter hardened his spirit, and strengthened the resolve of his priests. A number of minor wars leading up to the Storm Wars served to break the spirit and resolve of the Church of Galanus. The wars produced some internal conflict within the houses of the gods, as the souls of the dead were shuffled from house to house. Galanus' other duty was to shepherd those souls to the respective houses; however, several of his Chosen record certain atrocities committed by the gods with those souls. | + | Nitish though her methods different is the faithful younger sister of Brigain. She loved him dearly but could not handle his take charge methods and she hated to be out in the limelight. She decided to live in the lands with the people spreading her, genetic gift to create the changeling race. From her ability to change gender she could both carry children and supply others with them. It is said she shares her true location with no one but Brigain. |
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- | When Nathel's forces made the rivers of Galanath run red with blood, the sheer number of souls ascending to the heavens -- or to the realms where Galanus held sway -- proved overwhelming. Coupled with the internal conflicts among the gods, Galanus gave up his mantle of the dead to Curiss. His priests gave up their temples to Curiss' minions, and left for the western deserts, away from the affairs of other men. Subtle from politics among the heavens, Galanus' minions became subtle in the world of mortals, hiding themselves from the hounding scavengers of Curiss' priests. Over the next several decades, Galanus underwent a transformation, becoming a god of the deserts and arid lands, and also becoming a god of stealth. The already reclusive desert elves welcomed the retired god and his minions with open arms, and thus Galanus' transformation became complete. | + | |
====== Relic ====== | ====== Relic ====== |