User Tools

Site Tools


gaeleth:people:hiko

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
gaeleth:people:hiko [2020/12/28 04:32]
lobster_aquirt [5E Stats]
gaeleth:people:hiko [2021/01/13 22:47] (current)
lobster_aquirt [Background]
Line 7: Line 7:
 ====== Appearance ====== ====== Appearance ======
  
-High Elf, 6', 108 lbs, pale skin, golden ​blonde hair, blue eyes\\ +High Elf, 6', 108 lbs, alabaster ​skin, long blonde hair, blue eyes speckled with gold\\ 
-Yale blue robes with grey trimfloppy wide-brimmed blue wizard hat+Hiko wears his blue Cloak of Protection and his Elven Chain shirt over his traveler'​s clothes. Around his neck he wears his Idol of Agincoth, an Amulet of Protection from Diviniation,​ a Necklace of Detect Poison, and his charm necklace ​with a charm in the shape and design of his magically hidden chest. On his feet he wears Slippers of Spider Climbing. When travelinghe carries a backpack and wears a utility belt, which carries his Wand of the War Mage, his Blood Dagger, a scroll case, and many potions. He rarely is seen without his field spellbook in hand.
  
 ====== Background ====== ====== Background ======
  
  
-Ornithel Mestenoux was born into a rich High Elf family, the Mestenoux fishing barons of the coastal city of [[gaeleth:​places:​Teras]]. He was raised in the comfort of his family'​s seaside manor, spending many days playing with his siblings and practicing his innate arcane spellcraft, a trait shared among all High Elves and one with which he showed great aptitude. Later in his life he studied diligently for many years at the arcane academy of [[gaeleth:​places:​Lok Magius]], taking particular interest in the school of conjuration. He hoped to use the schools teachings to unravel the mysteries of the multiverse. After faithfully serving the academy'​s interests for over 30 years, he was abruptly expelled after committing an egregious misdeed. Ornithel was well known throughout the academy for his irreverent and contumacious attitudes about the academy'​s laws around the the concealment of information thought to be too dangerous to study, and much too dangerous for the wider masses to ever be aware of. It was never the less shocking to the academy staff when it was discovered that he had abused magic in order to infiltrate the Great Library of Lok Magius in an attempt to steal a number of forbidden tomes. Worse yet, it was determined that he not only intended to study said tomes, but potentially to distribute the information freely. He was promptly stripped of his title of Aetherist and banned from the premises and services of the academy and all associated institutions. To make matters worse, he was subsequently disowned from his family for the humiliation he brought to their name. It was after this abasement that Ornithel decided to abandon his former name and remake himself. He adopted a childhood nickname, Hiko, as his new name, and he swore that he would become more powerful than any academy mage, despite the abandonment of his family and peers. It was months after this resolution that he met the Kenku slave Chimes. Feeling great disgust for the practice of slavery, and pity for the poor Kenku girl, he decided to free her from her captors, inadvertently making a life-long friend in the process. The two together formed what would eventually be known as the Black Feather Troupe, and he adopted the persona of Hiko the Illustrious,​ a traveling illusionist. He feared that his true passion of conjuration would not bring as much amusement to the common folk of Rakore. They would later add an acrobat to their party of performers, a Changeling girl named Toox. The three would become close friends, traveling Rakore and performing for coin, but Hiko would long to once again study the arcane, for he had not forgotten the promise that he made to himself.+Ornithel Mestenoux was born into a rich High Elf family, the Mestenoux fishing barons of the coastal city of [[gaeleth:​places:​Teras]]. He was raised in the comfort of his family'​s seaside manor, spending many days playing with his siblings and practicing his innate arcane spellcraft, a trait shared among all High Elf and one with which he showed great aptitude. Later in his life he studied diligently for many years at the arcane academy of [[gaeleth:​places:​Lok Magius]], taking particular interest in the school of conjuration. He hoped to use the schools teachings to unravel the mysteries of the multiverse. After faithfully serving the academy'​s interests for over 30 years, he was abruptly expelled after committing an egregious misdeed. Ornithel was well known throughout the academy for his irreverent and contumacious attitudes about the academy'​s laws around the the concealment of information thought to be too dangerous to study, and much too dangerous for the wider masses to ever be aware of. It was never the less shocking to the academy staff when it was discovered that he had abused magic in order to infiltrate the Great Library of Lok Magius in an attempt to steal a number of forbidden tomes. Worse yet, it was determined that he not only intended to study said tomes, but potentially to distribute the information freely. He was promptly stripped of his title of Aetherist and banned from the premises and services of the academy and all associated institutions. To make matters worse, he was subsequently disowned from his family for the humiliation he brought to their name. It was after this abasement that Ornithel decided to abandon his former name and remake himself. He adopted a childhood nickname, Hiko, as his new name, and he swore that he would become more powerful than any academy mage, despite the abandonment of his family and peers. It was months after this resolution that he met the Kenku slave Chimes. Feeling great disgust for the practice of slavery, and pity for the poor Kenku girl, he decided to free her from her captors, inadvertently making a life-long friend in the process. The two together formed what would eventually be known as the Black Feather Troupe, and he adopted the persona of Hiko the Illustrious,​ a traveling illusionist. He feared that his true passion of conjuration would not bring as much amusement to the common folk of Rakore. They would later add an acrobat to their party of performers, a Changeling girl named Toox. The three would become close friends, traveling Rakore and performing for coin, but Hiko would long to once again study the arcane, for he had not forgotten the promise that he made to himself.
 ====== Character ====== ====== Character ======
-**Personality Traits** - I am obsessed with magic in all its forms. I love to share what I learn eagerly, sometimes too eagerly.\\+**Personality Traits** - I have a great passion for magic in all its forms. I am often eager to share my new discoveries, sometimes too eager.\\
  
-**Ideals** - People of all creeds and walks of life should be free to study magic, not just the elite.\\+**Ideals** - People of all creeds and from all walks of life should be able to study the arcane freely, despite what higher authorities may believe.\\
  
 **Bonds** - My past deeds have left me ostracized from the arcane community, I seek to prove them all fools for scorning me.\\ **Bonds** - My past deeds have left me ostracized from the arcane community, I seek to prove them all fools for scorning me.\\
  
-**Flaws** - I can be easily persuaded by the promise of information ​or arcane ​power.\\+**Flaws** - I can be easily persuaded by the promise of rare or esoteric ​arcane ​knowledge.\\
  
-**Hobbies** - ReadingSpellcraft, Gambling, ​Archery\\+**Hobbies** - ArcheryDragonchess, Gambling, ​Reading, Spellcraft, Swordplay\\ 
 +====== Familiar ======
  
 +Hiko's versatile familiar is a fey creature called "​Misses Melbourne"​. She most often takes one of three forms, that of a red octopus, a calico cat, or a great horned owl. She possesses the unique ability to cast the Dancing Lights cantrip.\\
 +\\
 +**Traits**\\
 +Silent (+2 Stealth)\\
 +Always Vigilant (+2 Perception)
 +
 +====== 5E Stats ======
 +
 +Wizard (Conjuration),​ Level 9\\
 +Background: Sage (Discredited Academic)\\
 +Race: High Elf\\
 +Alignment: Chaotic Good\\
 +\\
 +**Ability Scores**\\
 +STR 8, DEX 16, CON 10, INT 20, WIS 12, CHA 16\\
 +\\
 +**Proficiencies**\\
 +Proficient Skills: Arcana, Deception, History, Investigation,​ Perception, Performance,​ Persuasion, Slight of Hand\\
 +Language Proficiencies:​ Common, Draconic, Core Dwarven, High Elven, Mazizhe Ogran, Vridarin\\
 +Weapon Proficiencies:​ Daggers, Darts, Slings, Quarterstaffs,​ Light Crossbows, Longswords, Shortswords,​ Shortbows, Longbows\\
 +Armor Proficiencies:​ None\\
 +Tool Proficiencies:​ Playing Cards, Dragonchess\\
 +\\
 +**Feats**\\
 +Researcher - When you attempt to learn or recall a piece of lore, if you do not know that information,​ you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium,​ university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.\\
 +Skilled - You gain proficiency in any combination of three skills or tools of your choice.
 ====== Spellbooks ====== ====== Spellbooks ======
  
Line 43: Line 70:
 For more information,​ see [[gaeleth:​campaigns:​campaign_x:​Campaign X]] For more information,​ see [[gaeleth:​campaigns:​campaign_x:​Campaign X]]
  
-====== 5E Stats ====== 
- 
-Wizard (Conjuration),​ Level 9\\ 
-Background: Sage (Discredited Academic)\\ 
-Race: High Elf\\ 
-Alignment: Neutral Good\\ 
-STR 8, DEX 16, CON 10, INT 20, WIS 12, CHA 16\\ 
-\\ 
-**Proficiencies**\\ 
-Proficient Skills: Arcana, Deception, History, Investigation,​ Perception, Performance,​ Persuasion, Slight of Hand\\ 
-Language Proficiencies:​ Common, Draconic, Core Dwarven, High Elven, Mazizhe Ogran, Vridarin\\ 
-Weapon Proficiencies:​ Daggers, Darts, Slings, Quarterstaffs,​ Light Crossbows, Longswords, Shortswords,​ Shortbows, Longbows\\ 
-Armor Proficiencies:​ None\\ 
-Tool Proficiencies:​ Playing Cards, Dragonchess\\ 
-\\ 
-**Feats**\\ 
-Researcher. When you attempt to learn or recall a piece of lore, if you do not know that information,​ you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium,​ university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.\\ 
-\\ 
-Skilled. You gain proficiency in any combination of three skills or tools of your choice. 
gaeleth/people/hiko.1609129955.txt.gz · Last modified: 2020/12/28 04:32 by lobster_aquirt