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gaeleth:people:morbad_de_banoc

Morbad de'Banoc

Character concept by Patrick ?, all rights reserved.

Date of Birth: Unknown, though it's believed to have been somewhere around 1230 Avard or so.

Current Status: Summer, 1331 Avard. Morbad works out of Wuron S'fa as a counter-seeker, hunting elite members of the Inquisition within the borders of the Dragon Nations – and sometimes without. He takes his orders from the elite Lady Bludanskitanileth, one of the high leaders of the Dragon Nation, and a priest of the God of Memories, Xynosalionisis, whom Morbad serves.

Appearance

A tall elf, he wore pritanium-studded leathers over his wirey frame that were light enough to let him cast spells, yet strong enough to defend him. His shoulder-length blonde hair had a white blaze in it, and his speckled blue eyes accentuated his freckled fair face. With his compound longbow slung over his back near a quiver of arrows, a light crossbow hanging from his belt with pritanium quarrels in his belt, and a massive pritanium battle-axe in hand, he appeared every inch the elven warrior in rich browns and greens. Near at hand were always animals, from baby squirrels climbing over his leathers, to his ferret of a familiar, to a cardinal that sat upon his shoulder. Often mistaken for an elven ranger, he kept his spellbook in a carrying satchel slung over one shoulder, and spell components secreted about his body.

Morbad now tends to wear all black, including blackened chain and weapons, with a black cowled cloak over his head. He is rarely seen by humanoids, preferring to keep himself hidden, out of sight, and out of mind.

Background

Morbad's appearance was due to having grown up among a small clan of elven rangers, deep within the Banoc Forest. Naturally inquisitive and talented with the gift for magic, he left his forest home and the taboos against wizards, in search of the Greater Truth. A devout follower of Elinthar, he was aided in his travels by the many animals he trained and befriended, raising many of them from birth. Finally arriving in Rakore just as the War of the Undead began to get underway, he offered his services to Dwarfendale in exchange for access to the spell books the dwarf had accumulated sans Inquisition. Morbad was an integral part of Dwarfendale's mission to recover the contents of the Cache Vaults – before Demik Coruth could – and was instrumental in retrieving the many bars of pritanium from the Cache Vault of Galgiran in Hobrimeth. During a visit to Aboris, the mage was lured from the Gideon Enterprises vessel by members of the Inquisition.

The Inquisition's Seekers needed information on Dwarfendale and the budding nation of Rakore, and so they kidnapped the mage within Dwarfendale's party. The Seekers killed a cloned body of Morbad and tossed it on the beach, and killed his animals and his animal companion, a ferret named Jonal. With no hope of rescue, as GE and Dwarfendale believed Morbad dead, the Seekers took their time torturing the Banoc elf.

In between torture sessions, Morbad managed to befriend and train several rats – and those rats helped him to escape in a furious release of magics and savagery. Barely escaping recapture several times, Morbad finally made it out into the deserts, where he was taken in by desert elves. From there, he made his way back out to sea, and finally to Wuron S'fa, the Dragon Nation.

Character

Morbad was a light-hearted soul that enjoyed life. He saw events from the perspective of his animals, and animals in general – and so was not overly concerned with the laws of nations. He also did not really see good or evil as forces that existed in the natural world; he saw instead survival through various forms. Wary of magic by upbringing, he would cautiously study whatever he could, devouring books in a single sitting. Infinitely kind to his animals, his wrath was great with anyone that would threaten them. One of Morbad's favored tactics was to cast fly upon himself, and then rise up above his enemies. Once in the superior position of height, he would release his battle-axe with a massive over-handed strike, sending it down with devastating force upon an opponent.

After his torture and survival, Morbad turned hard and cold. He continues to use a combination of magic and sheer battle-prowess to overcome lone Seekers, luring them into traps and springing them with the aid of his animal companions and allies in ways that no Seeker could anticipate.

2E Stats

8th-Level Elven Fighter, 9th-level Mage
HP 51
AC 5


Alignment: Neutral Good
Languages: Common, elven, Karatikan, dwarven, tomanth, orcish
Weapon Proficiencies: Specialization in two-handed battle-axes, two-handed style, longbows, daggers, crossbows.
Nonweapon Proficienies: Herbalism (secondary skill), spellcraft, animal handling, animal training, animal lore, weaponsmithing, firebuilding, running, read/write: Common.
Spells: Typically, Morbad used the following spells: fly, detect magic, invisibility, and magic missile.
Str 15(+2) Con 14(+2) Dex 12(+1) Int 17(+3) Wis 14(+2) Cha 11(+0)
Equipment: compound longbow, throwing axe (2H), chain mail armor, adventurer's kit, cloak of non-detection. \


Familiar: AL NG; AC 6; MV12; hp 36; THAC0 19; #AT 1; 1d6 from frenzied bite; S6, D16, C18, I5, W15; CW75%, MS85%, HS65%. NWP: Tracking and hunting (inherent), animal training, animal lore, tightrope walking, swimming. Morale 19.

gaeleth/people/morbad_de_banoc.txt · Last modified: 2021/09/28 15:49 (external edit)