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start [2017/08/27 23:26]
khavikanum
start [2017/11/12 12:22]
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 The SisterWorlds site is dedicated to the collective writings of nearly a hundred Dungeons and Dragons players, all playing under one campaign world. ​ Ron Johnson once called the campaigns, "The America of fantasy worlds,"​ for its mixing pot mentality, challenges to the status quo, and the impacts of the players on the evolving story they create together with their Dungeon Master. The SisterWorlds site is dedicated to the collective writings of nearly a hundred Dungeons and Dragons players, all playing under one campaign world. ​ Ron Johnson once called the campaigns, "The America of fantasy worlds,"​ for its mixing pot mentality, challenges to the status quo, and the impacts of the players on the evolving story they create together with their Dungeon Master.
  
-All pages are copyright of either the site owner or the contributing writers, except where noted.+All pages are copyright of either the site owner or the contributing writers, except where noted.  If you are a current player or a past player who would like to update any information on the site, send a message to your Dungeon Master for user access.
  
 **SisterWorlds:​**\\ **SisterWorlds:​**\\
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 [[Earth:​geohammers:​GeoHammers]] - Geological-human influence data\\ [[Earth:​geohammers:​GeoHammers]] - Geological-human influence data\\
  
-**Exerpt from [[gaeleth:​stories:​Cleo'​s Journal]] by Harry Mackenzie:​**\\+**Exerpt from [[gaeleth:​stories:​Cleo'​s Journal]] ​entry, "The Demon Within", ​by Harry Mackenzie; from session [[gaeleth:​campaigns:​campaign_v:​v-4-15]] (Campaign V, Chapter Four, Mission 15):**\\ 
 I find some hand and footholds, and I climb aboard. It isn’t difficult, as the deck is only about six feet above the water. As I climb over the rail, I take in the sights around me. I’m on the back part of the ship (the quarterdeck,​ I think Seamus calls it) and there are five men here with me. I take a minute to study them – three of them are archers, with longbows, one looks like a common sailor, and one is barking orders and trying to make sense out of the chaos. I find some hand and footholds, and I climb aboard. It isn’t difficult, as the deck is only about six feet above the water. As I climb over the rail, I take in the sights around me. I’m on the back part of the ship (the quarterdeck,​ I think Seamus calls it) and there are five men here with me. I take a minute to study them – three of them are archers, with longbows, one looks like a common sailor, and one is barking orders and trying to make sense out of the chaos.
  
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 He is a smart man, fortunately. He can’t see anything, but he can feel me, and he felt the touch of fangs on his neck, and smells the coppery scent of blood from the archer I stabbed, so he concludes that I must be a vampire. His sword clatters to the deck, and he tries to speak, but all that comes out is a squeak. He tries again. He is a smart man, fortunately. He can’t see anything, but he can feel me, and he felt the touch of fangs on his neck, and smells the coppery scent of blood from the archer I stabbed, so he concludes that I must be a vampire. His sword clatters to the deck, and he tries to speak, but all that comes out is a squeak. He tries again.
  
-“Alright… I’ll surrender the ship.” He manages to gasp out. I smile and begin running my hands over his chest. ​+“Alright… I’ll surrender the ship.” He manages to gasp out. I smile and begin running my hands over his chest. 
 + 
 +//DM Note: Many assume that with her fangs and enhanced strength, she is undead -- a vampire. ​ She is not; she is something else, entirely. ​ She died, and when resurrected,​ brought with her a demon. ​ She committed suicide to kill the demon -- but wound up fusing its powers with her body.//
start.txt · Last modified: 2021/09/28 15:44 (external edit)