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        <title>gaeleth:magic:adn_protocols</title>
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        <description>The ADN Protocols

The ADN Protocols redefine spells as either Arcane, Divine, or Natural in origin. Though the spell effects may be essentially the same, the origin of the magic governing a spell, and the powers that shape the spell, may differ from mage to priest to druid. The different origins of the magic, and the different rules governing them, do not alter or change game-play in any measurable way. They do, however, further define the magic</description>
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        <title>gaeleth:magic:aetherist</title>
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        <description>Aetherist

Aetherist is a Lok Magius title given to mages that receive additional, personalized training beneath a master usually of arcanist ranking. They often travel about the land, learning in person many of the teachings given as fact during their Initiate training. The title of Aetherist is often awarded upon completion of their second year.</description>
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        <title>gaeleth:magic:antares_firel</title>
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        <description>Antares Firel's Spellbook

Antares Firel was a bard that travelled over much of Gaeleth, entertaining nobles, peasants, priests, and even the occasional mage. The roguish follower of Habrem took delight in analyzing illusions and phantasms, and contributed much to the study of the two types of spells. His quest for magic, and his travels through Galanath and Halganath, were tempered by the persecution of mages the world over. When he learned of</description>
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        <title>gaeleth:magic:antolin_vrijel</title>
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        <description>Antolin Vrijel's Spellbook

Antolin Vrijel, a conjurer, was one of the more powerful summoners during the Storm Wars. A master of biology, summoning, magic, metallurgy, and enchantment, Vrijel conducted impressive studies in the arts. He acted as sage and researcher for the Karatikans during the wars, until the</description>
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        <description>Arcanist

Arcanist is a Lok Magius title bestowed upon mages that have added significantly to the body of knowledge of the arcane, or proven themselves exceptionally gifted in both research and field work. The title is not bestowed lightly, and few individuals are considered skilled enough to be awarded the title. Only those of arcanist or higher ranks can sit on a 'circle of mages', which consists of at least a dozen such individuals gathered together in one body.</description>
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        <title>gaeleth:magic:archimagus</title>
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        <description>ArchiMagus

ArchiMagus is the title given to the second most senior mage in Rakore, by the king himself (the most senior mage in rankings being the King's Advisor on Magic).  The ArchiMagus is responsible for Lok Magius, and for coordinating the efforts of the mages in Rakore, as well as the search for additional mages elsewhere in the world.</description>
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        <title>gaeleth:magic:avelar_mon_daern</title>
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        <description>Avelar Mon Daern's Spellbook

The wizard Avelar Mon Daern was a quartermaster for the Karatikan war efforts during the Storm Wars. It was his task to set up way-stations and transfer points along the routes the armies of Karatika used, as they either advanced (or was more often the case) retreated from or against the Nathelians. Daern enchanted a number of different fortresses, so that the advancing Nathelians would not be able to utilize them; the fortresses would be reconfigured, and set up to…</description>
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        <description>Beral Mnaillo's Spellbook

The wizard Beral Mnaillo survived the destruction of his elven village during the War of the Undead, but lost his wife, his children, and his sanity as the war progressed. Sometimes haunting the fallen village, Terrace, Beral often travelled the forests of</description>
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        <description>Cole Toola's Spellbook

Master Cole Toola, a general mage and Captain Hoffin were the scourges of the Alekdan Principalities prior to the War of the Undead. Untouchable by the Inquisition, the Sholin Cole thrived in the underworld of the pirate nation. Hoffin gained considerably from having a mage at his side, and rose through the ranks quickly, making more spellbooks and magic available to the sorceror. Master Cole and Captain Hoffin were approached by</description>
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        <description>Dalan Hornung's Spellbook

Dalan Hornung, a powerful wild mage, was a random element of the Storm Wars, working against either the Nathelians or the Karatikans, depending on whichever force was in his way. Backed by several strong followers and a number of apprentice wild mages, Hornung cut a swatch of chaos through southern Galanath from the mouth of the Miagic River to Lake Omen. Rumored to be the son of a traveller from another world, several priests of lesser, chaotic, and neutral gods fell …</description>
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        <description>Decatur Mournlithe's Spellbook

Decatur Mournlithe was an enigmatic necromancer that fled Kur Maeth when the Fourth Crusade overran the city in 1319 Avard. Fleeing the crusaders westward, Mournlithe wound his way through the Ogre Nations, and into Rakore. After meeting up with the wild mage Delilah Altruine, Mournlithe hired out under a renegade noble in the Rakoran government. A swath of chaos and destruction, carefully timed and orchestrated by the noble, allowed Mournlithe to find an ancient …</description>
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        <description>Drurdar Mon Tane's Spellbook

Four decades before the Storm Wars, the last of the goddess Dion's followers died -- nearly five millennia after the goddess herself had died. The trajedy of the death did not go unnoticed, and several followers of Agincoth buried the follower in hallowed waters. His belongings were donated to the Strir Narn, the capital of the Church of</description>
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        <title>gaeleth:magic:durigar_sethmaul</title>
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        <description>Durigar Sethmaul's Spellbook

The son of a master pirate and smuggler, Durigar Sethmaul the necromancer grew up in the perfect nation to study the Dark Arts -- the Alekdan Principalities. Sethmaul made extensive use of his father's wealth and slaves to fund his secret research. Carefully placed bribes helped him hide from the</description>
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        <description>Forst's Spellbook

The var gauf Forst was one of Master Cole's tools to gather revenge on Malkir Vinaalaalus Rakor and Genecelot Foresthene after their battle in the cache Vault of K'Tath on Krikta Island. Forst was hired to send a deffinite message to the two individuals-- by assassinating their underlings. Forst failed when the military ranger</description>
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        <title>gaeleth:magic:gil_lyle</title>
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        <description>Gil Lyle's Spellbook

Gil Lyle was two different mages.

To most people, he was a mage of moderate talent.  To most people, he was the slightly bumbling recruiter of mages from Kashin, Rakore; he held to certain circuits, searching for sorcerers and those interested in wizards, traveling in the summer months.  Gil had even discovered the wizard</description>
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        <title>gaeleth:magic:home</title>
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        <description>The Magic of Gaeleth

“One man's 'magic' is another man's engineering. 'Supernatural' is a null word.”

-Robert A. Heinlein


“Any sufficiently advanced technology is indistinguishable from magic.” (also known as Clarke's Third Law)

-Arthur C. Clarke</description>
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        <title>gaeleth:magic:initiate</title>
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        <description>Initiate

Initiate is a title given to mages that have completed a year of training at Lok Magius. The training includes philosophy, ethics, and other areas of study considered essential to well-balanced, sane, and moral mages.

Initiate is the first of the six titles granted by Lok Magius, and is considered to have a higher rank than any untrained mages.  Initiates are considered junior in rank to a</description>
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        <dc:date>2021-09-28T15:48:51+00:00</dc:date>
        <title>gaeleth:magic:kintala</title>
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        <description>Kintala's Spellbook

A native of Lamental, Vridara, this necromancer came into his power late in life. Not knowing what it was, or how to use it, he quickly became easy prey for the Inquisitors. Fleeing for his life, he escaped westward into the Amaran lands, where he nearly died. Kintala the necromancer was rescued by one of</description>
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        <dc:date>2021-09-28T15:48:52+00:00</dc:date>
        <title>gaeleth:magic:leselle_anarkame</title>
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        <description>Leselle Anarkame's Spellbook

The abjurer Leselle Anarkame was the last mage to be caught by the Inquisition in Rakore. In 1321 Avard, she stowed away aboard a Gideon Enterprises ship, hoping to escape the Seekers that were after her for her magic-casting abilities. The priests nearly caught her on the docks of Karmen, but thanks to the intervention of the crew of the Heiro's Fist under Captain Derrik Drake, she escaped. Arriving in</description>
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        <dc:date>2021-09-28T15:48:52+00:00</dc:date>
        <title>gaeleth:magic:magic</title>
        <link>http://sisterworlds.com/doku.php?id=gaeleth:magic:magic&amp;rev=1632844132&amp;do=diff</link>
        <description>Magic And Spells

What is magic?

There are as many answers as there are questions, across the planes, on all the worlds, throughout the multiverse. On Gaeleth, and throughout the Sisterworlds, the ADN Protocols of magic preside. These protocols -- defining Arcane, Divine, and Natural magic</description>
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        <title>gaeleth:magic:magus</title>
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        <description>Magus

Magus is a title earned by the most powerful, the most learned, and the most successful of mages at Lok Magius. The title can only be given by the ArchiMagus, the King, or the King's Advisor on the Arcane.

The title is the fifth of the six Lok Magius titles, being senior to an</description>
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        <title>gaeleth:magic:mirculax</title>
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        <description>Mirculax's Spellbook

During the Storm Wars, many of the most powerful mages in the world gathered about one or the other of the two banners in the wars. Mirculax rallied to the Nathelian banner. A powerful illusionist, as well as an enchanter, the Nathelian native taught a generation of illusionists, as well as crafting powerful magical items for the southern forces. In the aftermath of the</description>
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        <dc:date>2021-09-28T15:48:52+00:00</dc:date>
        <title>gaeleth:magic:sandrimos</title>
        <link>http://sisterworlds.com/doku.php?id=gaeleth:magic:sandrimos&amp;rev=1632844132&amp;do=diff</link>
        <description>Sandrimos' Spellbook

In the aftermath of the War of the Undead, a number of magic users attempted to make use of the myriad magical items released during the war. One of these was Sandrimos, a thief and mage; through guile and subterfuge, he managed to obtain the 'mantle of permanency', a mantle that bestowed upon the wearer the ability to make enchantments permanent, very quickly. Utilizing the mantle, Sandrimos managed to manufacture a number of enchanted items, before realizing the full pote…</description>
    </item>
    <item rdf:about="http://sisterworlds.com/doku.php?id=gaeleth:magic:soldan_haval&amp;rev=1632844132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-09-28T15:48:52+00:00</dc:date>
        <title>gaeleth:magic:soldan_haval</title>
        <link>http://sisterworlds.com/doku.php?id=gaeleth:magic:soldan_haval&amp;rev=1632844132&amp;do=diff</link>
        <description>Soldan Haval's Spellbook

Soldan Haval, a hunter and wizard, was a recluse during the early years of the Inquisition. His fascination with the cold, and his long years of travel, helped keep him hidden from the Seekers, even after his death. Soldan travelled through most of the great mountain ranges of Gaeleth, and spent considerable time in the Snowy Wastes of Northern Galanath. His personal quest to uncover the mysteries of extreme cold left him little time for a family, though he returned to …</description>
    </item>
    <item rdf:about="http://sisterworlds.com/doku.php?id=gaeleth:magic:tenabrin&amp;rev=1632844133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-09-28T15:48:53+00:00</dc:date>
        <title>gaeleth:magic:tenabrin</title>
        <link>http://sisterworlds.com/doku.php?id=gaeleth:magic:tenabrin&amp;rev=1632844133&amp;do=diff</link>
        <description>Tenabrim's Spellbook

Strangely enough, Tenabrin was probably the first natural mage the forests of Rakore produced after the Storm Wars. The sketchy notes in his spellbook are inconclusive, and very little information is really available about him, or where he obtained his spells.</description>
    </item>
    <item rdf:about="http://sisterworlds.com/doku.php?id=gaeleth:magic:thaumaturgist&amp;rev=1632844133&amp;do=diff">
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        <dc:date>2021-09-28T15:48:53+00:00</dc:date>
        <title>gaeleth:magic:thaumaturgist</title>
        <link>http://sisterworlds.com/doku.php?id=gaeleth:magic:thaumaturgist&amp;rev=1632844133&amp;do=diff</link>
        <description>Thaumaturgist

Thaumaturgist is a title given to mages that have added or found at least one new item or spell to the general body of knowledge of the arcane. They are also vouch-safed by the clergy and senior mages at Lok Magius, Rakore. They often specialize in specific fields of the arcane.</description>
    </item>
    <item rdf:about="http://sisterworlds.com/doku.php?id=gaeleth:magic:tugren_halbot&amp;rev=1632844133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-09-28T15:48:53+00:00</dc:date>
        <title>gaeleth:magic:tugren_halbot</title>
        <link>http://sisterworlds.com/doku.php?id=gaeleth:magic:tugren_halbot&amp;rev=1632844133&amp;do=diff</link>
        <description>Tugren Halbot's Spellbook

Tugren Halbot was a hermit-wizard in the years just after the Storm Wars. Keeping to himself, and researching his spells as best he could with his limited resources, Tugren led a contemplative, philosophical life. His solitude protected him from the</description>
    </item>
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