Arpelos' Glory

Evocation
Level: Cleric of Arpelos 1
Components: V, S, DF
Casting Time: 1 action
Range: Close (5ft + 5ft/2 levels)
Effect: Sphere
Duration: 1 round/level or until exhausted
Saving Throw: None
Spell Resistance: No

The priests of Arpelos spend a great deal of time in the sun, and can store this sunshine within their holy symbols. The priests can later release the sunlight from their holy symbols, dealing considerable damage to the undead, or simply providing real sunlight for various purposes.

When a priest casts the spell, a glow of sunlight shines forth from his holy symbol, radiating outward. The sunlight seems to strike a spherical barrier, charging that barrier with pure sunlight. Undead caught within the sphere take 1d4 points of damage per level of the priest. Thus, a 13th-level priest's glory would surround him for 13 rounds, in a sphere with a radius of 65 feet. Creatures susceptible to damage from sunlight are damaged as though by sunlight. The spell releases stored sunlight, so creatures that are blinded or otherwise harmed by sunlight suffer damage as such. Humans, dwarves, elves, and the like are unaffected by the spell, save perhaps for moderate sunburn with long-term and repeated exposure. Creatures staring directly into the light radiating from the priest's holy symbol are susceptible to blindness (Fortitude save, DC16) for a number of rounds equal to the failure of the save.


| Spells | Gaeleth |